Friday, August 3, 2012

Deck Dissection: Kyuukyoku Jigen Gattai! GUREEETTO DAIYUUUSHAAA!!!

Hey guys! Homura is finally back for a while after so many days of hiatus (really busy with work)! After seeing the new cards previewed these days, I'm really fired up to build all those decks, especially the new Dimension Police deck. The only sad thing is I've sold my DP deck and now it's really troublesome to find back all those Diamond Aces (regret....)

Anyway, let's have a look at the new 'Dimension Robo' deck that brought up a lot of hype for BT-08. Just when we thought Cross Riders will never come back, Bushiroad decides to troll us with another Cross Rider, and with a sweet Limit Break topped with it! Guys, meet Ultimate Dimensional Robo, Great Daiyusha!


When Daiyusha first came out in BT-03, and when DP became a playable clan in the set after that, Daiyusha only gets very little screen time, the reason being Enigman Storm was much better that it for it's 11k power. Then, when BT-05 adds in Miracle Beauty, Daiyusha was totally sent into the scrapyard. However, thanks to the anime, Bushiroad decides to give Daiyusha a second chance by upgrading it, and bringing its comrades together. Without further ado, here's a proposed deck for the new Dimensional Robo series:

Grade 0
Dimensional Robo, Goyusha x1 (FV)
Dimensional Robo, Daibattles x4 (Critical)
Justice Cobalt x4 (Critical)
Army Penguin x4 (Draw)
Justice Rose x4 (Heal)

Grade 1
Dimensional Robo, Daimariner x4
Dimensional Robo, Dailander x4
Karenloid Daisy x3
Diamond Ace x4

Grade 2
Dimensional Robo, Daidragon x4
Super Dimensional Robo, Dailady x4
Twin Order x2

Grade 3
Super Dimensional Robo, Daiyusha x4
Ultimate Dimension Robo, Great Daiyusha x4

Quite an easy deck to build, just play maximum copies of all the Dimensional Robo units (besides Goyusha), and add in utility stuffs like the 8k and 10k vanillas and you're done with the deck. This deck is the epitome of Vanguard-based decks, whereby your Vanguard is everything. And onto the breakdown of cards:

Grade 0


Goyusha is the starter we're using. Besides having a Superior Call skill like other starters, Goyusha also has a Superior Ride skill specially geared for Dimensional Robos. By sending 4 Dimensional Robo Rear Guards to Soul (this can include Goyusha himself), and if your Vanguard is a G2 or higher Dimensional Robo, you can search your deck for a G3 Dimensional Robo and Ride it on top of your current Vanguard. Because both Daiyushas are Dimensional Robos, you can just search for the missing part to ensure a perfect Cross Ride.


BT-08 also brings us Daibattles, a Dimensional Robo Critical Trigger with a very interesting skill. When Daibattles is in the Soul, you may send it to the Drop Zone to give your DP Vanguard +3k power. Having no way to Soul Charge this robot in normally, it must be used as part of Goyusha's Superior Ride to use it at its fullest potential. The rest of the triggers will be 4 more Criticals, 4 Draws and 4 Heals.

Grade 1


There's two other Dimensional Robos in G1, namely Daimariner and Dailander. Daimariner shares the same skill as Daibattles, so no further explanation is needed I guess.


 Do you guys remember Cosmobeak? The unit that allows you to pump one of your DP units by 4k after paying CB2? Dailander is a variation of it. The only things that distinguish these two units were their Grades, power value, and the restriction of their skill. Unlike Cosmobeak, Dailander can only pump a Dimensional Robo by 4k. To turn this disadvantage around, the cost for this skill is reduced to CB1 instead of CB2.

Null Guards are standard, and Karenloid Daisy is there to hit 23k when you obtain Limit Break.

Grade 2


DP is a clan that is famous for having very weak Rear Guard lines. But now, the introduction of another new unit will turn the tables around. Daidragon is a G2 Dimensional Robo which is a clone of Burning Horn Dragon and Knight of the Void, Masquerade. When you have a Dimensional Robo Vanguard, Daidragon slams in for 12k, which is enough to solo almost all units in the game barring Cross Riders.


Super Dimensional Robo Dailady is another unit that can pump your allies' power. Upon a successful hit to your opponent's Vanguard, you can pump one of your unit's power by 3k, and being a 9k unit herself, it is slightly easier for her to hit when there's a unit boosting her. On top of that, she's also counted as  a Dimensional Robo.

Grade 3


Enter the stars of the deck, the Daiyushas. Without any questions these two giant robots must be played in maximum copies to ensure you'll have what you need. With the aid of Dailander, even Daiyusha's skill can be used while waiting for Great Daiyusha to show up.

The moment Great Daiyusha shows up, you'll be hitting for real hard, and your opponent will either dump a lot of hand cards to guard, use up precious null guards, or just say no guard. With a total power of 15k unboosted, and 2 Critical on your turn once you fulfilled its conditions, Great Daiyusha is really gonna kick some arse' out there.

There you go, a simple yet powerful Dimensional Robo deck for all those Mecha lovers out there. A tip to play this deck is don't simply Blast out your Daibattles and Daimariners from your Soul, unless it was really necessary. By doing this without thinking, you might accidentally cut down your Dimensional Robo count in Soul, thus unable to hit the Limit Break.

That's all for now I guess, I'm not sure when will I be posting anything new again, but hope that you guys will still enjoy my articles!

15 comments:

  1. Great read again Homura, it's a very interesting deck. Also looks amazing in the anime haha

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  2. Great read again Homura, it's a very interesting deck. Also looks amazing in the anime haha

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  3. Best Anime Episode of anything ever

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  4. So many Robo~
    And 1 Question. If say Commander Laurel (any amount, but at least 2) is added to deck, would it be better or worse to use the deck?

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    1. The only viable card to replace with Commander Laurel is only Karenloid Daisy, because you wouldn't want to reduce the count of Dimensional Robo units in your deck (it'll affect your consistency a lot). Also you won't be able to hit 23k without Daisy, hence a slight (but negligible) downside when fighting against Cross Riders.

      However, with Laurel in the deck, and if you manage to pull off the combo, it's really devastating because just like the old times where you combo Laurel with Enigman Storm, you'll get more hand cards and board advantage, just that this time you hit harder. Well, for me I rather go for a more stable (though conservative) approach. I don't want all these fancy combos to backfire at myself, well that's just me ^^

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  5. Why only 1 Goyusha? I'm new to the game, by the way.

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    Replies
    1. Goyusha is the starting vanguard for the deck, so only 1 copy of it will be sufficient.

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    2. Ah okay. So Goyusha is safe as long as it's in the Back Row, right? That's why having only 1 is sufficient?

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    3. Goyusha can be blast away when playing against decks focusing on destruction such as Narukamis and Kageros

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    4. Goyusha can be blast away when playing against decks focusing on destruction such as Narukamis and Kageros

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  6. With the new crossride, everyone I know has completely ignored the other support for dimension police:/

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  7. Awesome posts Homura. I really enjoy them. Keep the hard work up and go on. We are waiting the english set 3 soon. Btw i took another shop tournament with goku-blade. Thanks for all.

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  8. No update? Very sad.. =(

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  9. You can add Operator Girl, Mika (to draw more cards to the hand).

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